Finding Dory: Nostalgic fandom

When Finding Nemo came out for the first time, I was 12 years old, just one year shy of being a teenager. It was a difficult time for me, personally, and I find it unsurprising that it was also around this time that I truly started to find my way into certain fandoms. Also, my interest in popular media took root here.
I absolutely loved the movie and its characters. It was beautifully made, funny and the narrative was touching. I have watched the movie several times on DVD ever since it came out.Read More »

Fortysomething: A must-see in British TV

I love British television and its culture. I think it is some of as the best there is. I found this TV series on one of my usual scouts for materiel on my favorite actors. These scouts usually happen when I find a particular (let’s call it) interesting actor, who has a certain level of desirable traits (these are usually physical) and I want to see more of the work. This time around I was looking for TV series or movies starring Benedict Cumberbatch.Read More »

Translating Assassin’s Creed to the big screen

To start with I have to mention that I had not played the games before I saw the movie. I am almost always intrigued when someone decides to make a move based on a game. Translating a narrative from the game console to the big screen is always difficult. I have yet seen it mastered, but I had hope for ‘Assassin’s Creed‘.

I know of the games and some aspects of its narrative and general concept of the game world, but I have never ventured more into it than that. So I went into the cinema with no expectation than hoping to come out understanding the game(/story) world a bit better. To this I must say that my expectation was met, but the expectations were not that high to begin with, so this is not that big a surprise.Read More »

Star Wars: Rouge One – Filler or puzzle piece?

**Warnings slight spoilers of ‘Star Wars: Rouge One’ **

I love when a story is connected in a mayor way and then becomes a world in its own right. The worldliness of the story is one of the most important part of reading any narrative for me. When it comes to works of fiction I always enjoy watching or reading a series, rather than a stand-alone work of fiction. Obviously, there is more content in a series, but for me it is the sense of worldliness that I am looking for. Read More »

Orwell and the fourth wall

*** Warning; spoilers on Orwell game from 2016 **

In most video games (that I have encountered and played) the fourth wall is almost always intact and preserved to stay as such. The player of the game is separated from the real world and a new identity is creating for them within the game or they take on a character’s role within in the game and its world. However, in the game Orwell this is not the case.Read More »

LEGO and Narrativity

From being a little child playing with LEGO on Christmas morning with my big brother, to now 25 years old and playing LEGO Star Wars on my Playstation 4; I have to say that things have not really changed all the much. At least, it has not if you think a bit about it. The biggest differences (between the LEGO now and then??) are the limitation of the medium and expansion of its narrative. (Of course, the fact that I am playing on a game console instead of playing with actual LEGO toys, is the main difference, but we will not dwell on this now.)

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Uncanny game world

With any game we play, we take the knowledge we have of our world and bring it with us into the game and story world. However,the translation of the Pokémon Go game world by Nintendo to the mobile world turned this on its head. Our knowledge of the game world has to be brought into the real world.

As the player walks around the physical map of the world, they will have to navigate the map of the game world accordingly. Obviously, it is a new way of seeing the world we live in and we can notice the many differences. However, it is also a way to experiences the game world through our own body. The gaming experience is taken out of the game, in a very real way.

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